The great book’s structure sits modestly in place, letting its tale sweep you up and carry you somewhere wonderful. Errors and niggles stand out, well written text is absorbed. You likely don’t notice a perfectly constructed sentence, just won full off mistakes. It’s like a perfectly constructed sentence. But Episode 2 is these things with such an air of nonchalance, such a relaxed ease, that it’s vital to remind yourself it isn’t normal. Games aren’t built with such ludicrous care that they never leave you lost or frustrated. Games don’t hide tutorial and training such that you never notice them. Games aren’t so precise, so damn perfectly laid out. Because you need to remind yourself, after the six or so hours, that games aren’t anywhere near this good.
It’s imperative that you play another first-person shooter immediately after finishing Episode Two.